Identify the file
Write the asset type, original filename, version, folder path, creator, source location, and intake date. Preserve the original while editing a clearly named working copy.
Log every file when it enters the project, record who made it and where it came from, name its approved use, and assign one person to carry it through the edit.
Create one row for each copied camera card, not one row for the entire shoot. Record the camera or phone owner, card label, copy destination, folder name, and the first and last clip numbers. Add the scene and shot range from the slate or shot list. The copy lead verifies that the destination opens before the card is cleared. This row connects physical capture, stored files, and the editor who will receive them.
Log mobile footage separately because automatic names, cloud copies, and mixed orientations can hide the original. Record the device owner, original filename, capture date, orientation, frame rate shown by the file inspector, and the project folder that received the copy. Note the planned scene and timeline purpose without renaming the only original. The assigned editor checks that every selected mobile clip has a local project copy before anyone deletes it from the device.
Give each recorder file its own row and connect it to the matching camera take. Record the sound recordist, recorder or microphone, original filename, scene, shot, take, and spoken slate when one exists. Add the folder path and the planned synchronization method, such as slate clap or waveform. The sound lead confirms that the file plays from start to finish and marks the matching camera filename instead of relying on memory during the edit.
Record room tone, ambience, and effects even when they have no camera take. The row names the recordist, location, microphone position, duration, filename, and the scene that needs the sound. Add a plain description of what is audible and any interruption, such as a door slam or passing vehicle. The sound editor marks the intended timeline gap or transition so a useful recording does not disappear inside a folder of unnamed audio.
For original music, record the composer or performer, track title, version, duration, source project, exported filename, and the scene or credit section where it may appear. State whether every contributor has approved the classroom film use and where that approval is stored. Do not label a track original when it contains an unlogged sample. The music owner keeps draft and final versions distinct so the editor can identify the exact file placed on the timeline.
Make one row per downloaded track or effect. Copy the displayed title, creator, source page URL, license label, download date, original filename, and any credit wording supplied with the file. Record the scene, approximate timeline position, and planned duration of use. Save the source note beside the asset rather than trusting browser history. The rights checker reviews the row before picture lock and flags any file whose source or allowed use cannot be shown.
Log every photo, illustration, scan, or screenshot that might enter the cut. Record who created it, where the original is stored, its pixel dimensions, filename, and whether it includes a recognizable person, artwork, or private information. Add the scene, on-screen duration, crop plan, and permission record when required by the project. The graphics editor keeps the untouched original and creates a separate working copy so later crops do not erase source evidence.
Create a row for each exported title card, caption file, map, chart, logo treatment, or animated graphic. Record the designer, source design file, export filename, dimensions, version, and the exact words displayed. Add its first timeline timestamp and screen duration. If another source supplied data or imagery, connect that source row instead of hiding it inside the design. The graphics lead checks spelling and keeps the editable file paired with the export used in the cut.
Log voice-over by speaker and take rather than placing every recording under one generic name. The row contains the speaker, recording location, microphone, script section, original filename, take number, and duration. Mark the selected line range and the timeline position it is meant to cover. The dialogue editor notes whether the take is selected, alternate, or rejected without deleting the original, leaving a traceable path from script words to the chosen audio file.
When the film shows a letter, worksheet, newspaper, message, or research document, record the document owner, creator, source location, scan or capture filename, and the specific detail the audience must read. Note the scene, planned scale, and screen duration. Remove private information only in a working copy and record that change. The producer verifies that the team may show the document and that the final graphic exposes no unintended names, addresses, or account details.
Log the permission record as an asset connected to the footage, voice, music, location, artwork, or document it covers. Record the approving person, date, covered item, stored filename, and any stated limits on audience, platform, or time. Do not place signatures or contact details on the editing timeline. The producer keeps the restricted record in the approved class location and marks only its status and reference code in the shared asset log.
Close the log with the exact project file and archive package used for the final export. Record the editor, project filename, software version shown by the application, storage path, export filename, runtime, and completion date. List the folders included for camera, sound, music, graphics, documents, and permissions. The archive owner opens the project from the stored location and confirms that the final timeline points to included media rather than files left on one student's desktop.
Write the asset type, original filename, version, folder path, creator, source location, and intake date. Preserve the original while editing a clearly named working copy.
Connect the file to a scene, shot, script line, title, or timeline timestamp. Record permission or credit evidence without copying private details into the edit.
Give one student responsibility for checking the file, delivering it to the editor, resolving a missing source, and confirming its place in the archive.
Start the asset log before the first shoot and keep it beside the shared project folder. The student who imports or downloads a file creates the row immediately; a later editor should not have to reconstruct the source from memory. Use stable asset IDs such as CAM-01, AUD-03, MUS-02, and GFX-04, then include the ID in working filenames without overwriting camera or recorder originals. A row may point to more than one timeline use, but each source file needs its own traceable record.
Review the log at three handoffs: after capture, before picture lock, and during archive. At the first review, open each file and confirm its folder. Before lock, connect every timeline item to a source and permission status. During archive, open the stored project and locate the media it references. A blank source, missing filename, unknown owner, or unverified permission is a defined problem to resolve; it is not evidence that the file is safe to use.